But far from poor. Again, we're talking a deltaE of about 2, which is still something most people will not notice. Or obvious flashes of pink that shift along with slight head movement. A sensitive camera and a utility called SMTT 2.0 was used assess the latency of the Dell Alienware AW2521HF. Our test system uses an Nvidia GTX 1080 Ti connected using the supplied DP cable and runs Windows 10. The gamma curve is shown below for our Test Settings, with similar performance here to the factory defaults. A medium matte anti-glare screen surface is used, as explored shortly. The colour temperature is warmer by default but the blue channel remained strong on our unit and green channel very strong. More pronounced at the left side due to the glow taking on a cool tint rather than the subtler warmer tint towards the right side. Color was rich and saturated with natural hues, but shadows were still more gray than black. The AW2521H's overdrive feature (labeled Response Time in the menu) can improve motion even further, though it does introduce slight haloing artifacts. The Extreme setting increases the overshoot so its more noticeable, particularly for the medium background (middle row). Still, it's very much capable of handling all the games I want on high settings. The SpyderX Elite was used to assess the uniformity of lighter shades, represented by 9 equidistant white quadrants. Preset Mode: Custom Color The pixel response requirements are slacker at such frame rates and the visual fluidity is greatly limited by the frame rate itself. Including at some regions of TN and to a lesser extent VA screens due to the perceived gamma shifts as we described earlier using Battlefield V as an example. FreeSync requires a compatible AMD GPU such as the Radeon RX 580 used in our test system. Not to the extent seen on models with a more generous colour gamut, but enough to stand out and have the intended look overall. The improvement in connected feel and reduction in perceived blur was still noticeable to us and would be to sensitive users going up from 144Hz to 240Hz. . Some models are specifically validated as G-SYNC compatible, which means they have been specifically tested by Nvidia and pass specific quality checks. As noted earlier, AMD FreeSync makes use of Adaptive-Sync technology on a compatible monitor. Press OK, then turn the monitor off then on again so that it re-establishes connection the technology should now be active. There is some central sagging with an average 2.1 gamma a bit below the 2.2 target, slightly brightening up some shades but nothing dramatic by any means. My current Brightness setting on the monitors display settings is 90% and the contrast is set to 96%. The colour reproduction was a relative strength of this monitor and a good step up from competing models with other panel types. Experience lag-free, wired-like gaming with 1000Hz polling on the 2.4GHz USB-C wireless dongle, and help maximize your mouse's . Using this method, we calculated 2.63ms (under 2/3rds of a frame at 240Hz) of input lag. This is exactly what the Dell Alienware AW2521HF delivered. Note again that this ICC profile is not used in the review. Positives But this is due more to uniformity on our sample than viewing angle behaviour. Is there any configurations I'm not aware of that I should turn on for the 240hz be used on games? This was only observed during this test and is something weve seen on various monitors before. Monitor. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >240fps). The image below shows a printed reference sheet of 24 sRGB shades, included as part of the Datacolor SpyderCHECKR 24 package. The connected feel and perceived blur took a real hit here, but the technology did its thing to get rid of tearing and stuttering all the same. Given the intended uses for monitor, inter-unit variation and decent performance following OSD tweaking alone we will not be using any ICC profiles for this review or including any measurements or graphs using them. Laras skin also appeared much as it should, without the overly tanned appearance that a wider gamut would provide. AMD LFC (Low Framerate Compensation) is also supported by this model, which means that the refresh rate will stick to multiples of the frame rate where it falls below the 48Hz (48fps) floor of operation for FreeSync. The input panel is recessed deeply underneath, so much so that cables with large connectors will be difficult to use. 80 240fps). Medium chocolate brown (24) is also good for highlighting colour consistency, which like Aquamarine is positioned at the extremities of the screen. The improvement in connected feel and reduction in perceived blur was still noticeable to us and would be to sensitive users going up from 144Hz to 240Hz. The Alienware AW2521HF covers 98% of the sRGB gamut which is sufficient for games even if its not the most vibrant weve seen in this category. Whilst observing a black screen in a dark room, using our Test Settings, we noticed a small amount of backlight bleed and minor clouding. There is a list of GPUs which support the technology here, with the expectation that future AMD GPUs will support the feature too. The colour gamut of the AW2521HF (red triangle) was compared with the sRGB reference colour space (green triangle), as shown in the image below. Shadow of the Tomb Raider told a similar story. At 60Hz we measured a slightly higher but still reasonable 6.47ms. With all that in mind, the default Standard mode is probably the best to stick with, unless you want to futz with the Custom mode to get everything just right. The contrast gradients were displayed well, with distinct brightness steps in most cases. Rather than simply reflecting the pixel response elements. We created out own LBL setting as described below. Colour reproduction The darkest blue block blended into the background a bit too readily. This title has a lot of high contrast scenes, with very dingy backgrounds and pulses of energy, explosions and lightsabers offering some illumination here and there. We refer to these as interlace pattern artifacts but some users refer to them as inversion artifacts and others as scan lines. Positives To configure VSync, open AMD Radeon Software. When the frame rate rises above 240fps, the monitor will stay at 240Hz and the GPU will respect your selection of VSync on or VSync off in the graphics driver. Integrated cable routing allows for easy adaptability, and Cherry MX Red switches provide consistent high-performance gaming. The Alienware AW2521HF is a great choice for extreme gaming setups, but you have to know your way around its OSD to make the most out of it. The video below shows the Lagom text test, a mixed desktop background, game scene and dark desktop background from a variety of viewing angles. Performance on the black level test was good overall. We enjoyed the same experience in Call of Duty WWII, which definitely looked better with HDR engaged. You can see relatively minor shifts in contrast and colour for the mixed desktop background and game scene. Strong colour consistency and slight extension beyond sRGB, giving a rich and natural image without potentially overbearing saturation To configure VSync, open AMD Radeon Software. TN models show obvious saturation shifts vertically. Including at some regions of TN and to a lesser extent VA screens due to the perceived gamma shifts as we described earlier using Battlefield V as an example. Monitor. Colour gamut Shade representation using SpyderCHECKR 24 //]]> I have an alienware 2518hF with 240hz and i have the Problem that in fast motions the screen looks a littlebit blurry and also the edges of the images looks not really clear and if i move it flicks a littlebit. Buy from Amazon Some users prefer to leave VSync enabled but use a frame rate limiter set a few frames below the maximum supported (e.g. FreeSync also boasts reduced latency compared to running with VSync enabled, in the variable frame rate environment in which it operates. Gamboge (23) verged too much on a mustard yellow without a suitably warm golden hue, too. And the lack of tearing and stuttering was very nice indeed, if youre sensitive to such things. Luckily, two of the USB ports and the headphone jack are under the panel edge in a more accessible position. Slight deviation from preferred 2.2 gamma, without gamma settings in OSD. We stuck with the Fast setting for the subjective testing below. With VRR off the Super Fast and moreover Extreme settings show strong overshoot in the form of bright halo trailing. window.__mirage2 = {petok:"zg2cYY5zq25POHOP6IsDfN8FBZJHLm773fg_fBtMlJU-1800-0"}; The design of the monitor is in keeping with the Alienware aesthetics of other recent additions to the series and indeed their other peripherals and systems. This worked exactly as its designed to, removing tearing and stuttering by ensuring the refresh rate stuck to a multiple of the frame rate. And slight gamma corrections, assuming the unit behaves like our sample in that respect. Even the best VA performers show quite pronounced shifts in saturation for such pastel shades when theyre shown towards peripheral sections of the screen rather than centrally. Given the pleasing responsiveness and colour performance, nice overall build and (subjectively speaking) styling we feel this is an excellent 240Hz Full HD model overall. . On models with a significantly wider gamut, this shade and candy apple red (14), to name but a few, tend to look significantly more neon than they appear here. Overall it put in a respectable performance for the panel type and will keep a broad spectrum of gamers happy, from casual to competitive. Brightness 120cd/m 2 - 25. Aquamarine (4) is particularly good at highlighting this relative strength. There are some further customisable AlienFX RGB LED features an alien motif towards the top left and a large oval running along the inside of the stand neck. Given the pleasing responsiveness and colour performance, nice overall build and (subjectively speaking) styling we feel this is an excellent 240Hz Full HD model overall. The screen surface has a bit of graininess to it when observing lighter shades, a very slightly sandy look to it, if you like. As noted earlier, AMD FreeSync makes use of Adaptive-Sync technology on a compatible monitor. Remember, it's not just about that 360Hz refresh rate the response times are also a big improvement here, and I've used 144Hz monitors that felt much worse due to smeary motion. The first couple of blocks blended into the background well, which is usual for a monitor tracking the 2.2 gamma curve correctly. Although this wont correct uniformity issues, profiling the monitor with your own colorimeter or spectrophotometer is always advised for best results if the strongest colour accuracy is desired. Together, the monitor certainly didnt provide a deep and atmospheric look to dark scenes and is more suited to viewing in a well-lit room. This was used for our own viewing comfort in the evenings but not for specific testing of the monitor we therefore refer to these as our Relaxing evening viewing settings. The representation of shades in this image depends on the camera and your own screen, its not designed to show exactly how the shades appear in person. The monitor was left to run for over 2 hours before readings were taken and observations were made. With respectable graphics settings and more intense action it wasnt uncommon to see dips below 100fps, perhaps closer to 60fps on average. Find many great new & used options and get the best deals for Alienware 25" Full HD 240HZ HDMI DP FreeSync G-Sync LED Gaming Monitor-AW2521HF at the best online prices at eBay! Christian Eberle is a Contributing Editor for Tom's Hardware US. This is the default expected by modern operating systems such as Microsoft Windows and Apples MacOS. The refresh rate was put to very good use overall; fairly strong pixel responsiveness, low input lag and no noticeable overshoot. Alienware AW2521HF 24.5 inch Full HD (1920x1080) Gaming Monitor, 240Hz, IPS, 1ms, AMD FreeSync Premium, NVIDIA G-SYNC CompatibleAmazon Affiliate Link: https:. The average deviation between each quadrant and the brightest point was 7.75%, which is decent. Features & Aesthetics Less pronounced than youd see on TN or VA models. Nonetheless it is still there as the overdrive is tuned for strong 240Hz performance rather than strong <100Hz performance. This reference screen shows no noticeable powdery trailing but a little overshoot instead. This isnt a strong stuttering and isnt something youll generally notice or find bothersome unless youre frequently passing the boundary. Our suggestions regarding use of VSync also apply, but youre using Nvidia Control Panel rather than AMD Radeon Software to control this. this is why 5800X3D is considered best gaming CPU,because avg. Find deals from 1 shops and read reviews on PriceSpy. The Extreme setting increases the overshoot so its more noticeable, particularly for the medium background (middle row). As of driver version 417.71, users with Nvidia GPUs (GTX 10 series and newer) and Windows 10 can also make use of this Variable Refresh Rate (VRR) technology. The gamma curve is shown below for our Test Settings, with similar performance here to the factory defaults. FreeSync requires a compatible AMD GPU such as the Radeon RX 580 used in our test system. On models with a significantly wider gamut, this shade and candy apple red (14), to name but a few, tend to look significantly more neon than they appear here. You should then ensure that the first slider, Radeon FreeSync is set to Enabled as shown below. Slight pixel responsiveness weaknesses for some transitions, a bit of overshoot creeps in at reduced refresh rates and no strobe backlight setting Press OK, then turn the monitor off then on again so that it re-establishes connection the technology should now be active. Responsiveness (General) The experience wasnt as cinematic as on models with much stronger static contrast, particularly in a dimly lit room. Nvidia Adaptive-Sync (G-SYNC Compatible) The contrast performance was much as we were expecting. window.__mirage2 = {petok:"zg2cYY5zq25POHOP6IsDfN8FBZJHLm773fg_fBtMlJU-1800-0"}; The contrast gradients were displayed well, with distinct brightness steps in most cases. We wont be going into this in detail as its a GPU feature rather than a monitor feature. In the example of white text against a shaded backdrop, this only occurred at certain grey levels for the background, so not all dark shades would trigger it. He's a veteran reviewer of A/V equipment, specializing in monitors. . A sensitive camera and a utility called SMTT 2.0 was used assess the latency of the Dell Alienware AW2521HF. When we say obvious, its very subjective sensitive users can certainly notice such things and it can be very nice indeed having them gone. Some shades appear a touch oversaturated due primarily to the slight extension in the gamut, the most noticeable being dark lime green (18) which appeared a touch more neon. Most users will probably wish to enable VSync when using FreeSync to ensure that they dont get any tearing. Not smeary in appearance, but it extended out a bit more and had a greater effect on perceived blur compared to the light powdery trailing described earlier. All tests were carried out at 120 candela to . The stronger overdrive settings are certainly worth exploring if you can consistently maintain a very high frame rate but still use Adaptive-Sync. This is not a state of art, newest gen PC setup, but mostly parts are previous gen and were on sale. This aspect varies between every unit, so its possible to get one with worse or fewer symptoms. Slight pixel responsiveness weaknesses for some transitions, a bit of overshoot creeps in at reduced refresh rates and no strobe backlight setting Gamboge (23) verged too much on a mustard yellow without a suitably warm golden hue, too. The images below are pursuit photographs taken using the UFO Motion Test for ghosting, with the test running at its default speed of 960 pixels per second. Our RX 580 is far from a powerhouse of a graphics card, so maintaining 240fps was very tricky. The ports are concealed beneath a removable plastic cover, facing downwards and include; AC power input (internal power converter), 2 USB 3.0 ports (plus upstream), 2 HDMI 2.0 ports, DP 1.2a and a 3.5mm audio line-out. The SpyderX Elite was also used to analyse variation in the colour temperature (white point) for the same 9 quadrants. There was slight extra yellowing at the bottom of the screen but nothing extreme. The strong colour consistency ensured shades maintained appropriate richness throughout the screen, without the saturation shifts youd see on VA or TN models. The monitor can also be set to 120Hz although not documented in this testing, results were very much comparable to 144Hz. Any issues identified with FreeSync that were isolated to a specific title would indicate an issue with the game or GPU driver rather than the monitor as well. You can even improve the color settings by simply tweaking the RGB controls of a monitor which will reduce the warmth of the screen and produce a more balanced image. Contrast The responsiveness of the monitor was also quite impressive which is a good thing given that its a key focus of 240Hz models like this. The subpixel layout and arrangement is normal and we had no subpixel-related concerns related to sharpness or text clarity on this model. Created with right-handed gamers in mind, the new Alienware Wireless Gaming Mouse (AW620M) prioritizes comfort, precision and accuracy, featuring our leading-edge sensor technology and patent-pending magnetic-force L/R keyplates. The perceived blur was therefore dominated by eye movement and the monitor put its 240Hz refresh rate to good use. Responsiveness (General) This more pronounced powdery trailing was still less pronounced than some of the weaknesses weve observed observe for similar transitions on many 240Hz TN models, including the predecessor to this model (AW2518H/HF), ViewSonic XG2530 and AOC AG251FG. The AW2521HF does not use PWM (Pulse Width Modulation) to regulate the backlight at any brightness level. At lowest stand height, the bottom of the screen sits ~70mm (2.76 inches) above the desk and the top of the screen ~396mm (15.59 inches). Just thought to share this build to everyone. The responsiveness of the monitor was also quite impressive which is a good thing given that its a key focus of 240Hz models like this. The greyscale gradient appeared smooth without obvious banding or dithering. As with AMD FreeSync this technology worked very well, although there was a momentary stutter when it activated or deactivated. The luminance uniformity was quite good. This reflects a moderate amount of perceived blur due to eye movement and is something shared with the reference screen. The IPS-type panel of the Dell Alienware certainly provided a key contrast advantage over VA and TN models, though. Such an option does usually exist it may be called sync every frame or something along those lines rather than simply VSync. The video below shows the monitor in action. Some game engines will also show stuttering (or hitching) for various other reasons which wont be eliminated by the technology. The refresh rate was set to 240Hz in Windows, although this didnt significantly affect the values or observations on this table. Not smeary in appearance, but it extended out a bit more and had a greater effect on perceived blur compared to the light powdery trailing described earlier. The Dell Alienware AW2720HF is a 240Hz gaming monitor intended for competitive gaming, yet it uses an IPS panel with a bit slower response time than that of the competing TN models. Together, the monitor certainly didnt provide a deep and atmospheric look to dark scenes and is more suited to viewing in a well-lit room. The Super Fast setting just slightly reduces this, replacing it with a very small amount of overshoot. The strong consistency was also very evident when considering Laras glowing and all-too-perfect complexion. We'll assume you're ok with this, but you can opt-out if you wish. The remaining presets make specific adjustments to those and cant be manually altered. If you activate the Frame Rate feature under Game Game Enhance Mode in the OSD, this will display the refresh rate of the display and therefore indicate the frame rate if FreeSync is active and the frame rate is within the variable refresh rate range of the display. Colour gamut 'Test Settings'. Some models are specifically validated as G-SYNC compatible, which means they have been specifically tested by Nvidia and pass specific quality checks. For a wide range of shades. Seite anzeigen, In diesem Abschnitt finden Sie rechtliche Hinweise zu Ihrem Produkt. The pastel shades of this movie were suitably varied and muted, whilst vibrant shades such as neon reds and greens appeared fairly eye-catching. With VRR off the Super Fast and moreover Extreme settings show strong overshoot in the form of bright halo trailing. The camera is mounted slightly above centre so that the image is representative of what the eye sees from an ergonomically correct viewing position. The monitor performed well here, without clear shifts in saturation or colour tone. Compact Tenkeyless (TKL) form factor eliminates the 10-key numeric pad to reduce clutter and improve portability. The experience wasnt as cinematic as on models with much stronger static contrast, particularly in a dimly lit room. Features & Aesthetics The depth of the dark shades and overall atmosphere created was certainly not as impressive as on models with much stronger static contrast. We wish the brand included an upgraded pair for the price which is quite steep, but built-ins are rarely missed since the intended audience will most likely have gaming headsets or speakers. In contrast to models with G-SYNC modules, which feature variable overdrive that re-tunes things dynamically to a wide range of different refresh rates. The monitor didnt put form over function, either, and was solidly built with good ergonomic flexibility and VESA mounting options. Theres a second 3.5mm jack for external audio but no internal speakers in the AW2521H. Most users will probably wish to enable VSync when using FreeSync to ensure that they dont get any tearing. That means that if the game is running between 48fps and 240fps, the monitor will adjust its refresh rate to match.

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